//
//  AirGameLayer.m
//  airplane
//
//  Created by 崇全 仲 on 12-5-16.
//  Copyright (c) 2012年 __MyCompanyName__. All rights reserved.
//

#import "AirGameLayer.h"
#import "CCScene.h"

@implementation AirGameLayer

+(CCScene *) scene
{
	// 'scene' is an autorelease object.
	CCScene *scene = [CCScene node];
	
	// 'layer' is an autorelease object.
	AirGameLayer *layer = [AirGameLayer node];
	
	// add layer as a child to scene
	[scene addChild: layer];
	
	// return the scene
	return scene;
}

@end
